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Objective-C and Cocoa Bootcamp

Objective-C/Cocoa Bootcamp is an intensive seven-day training course specifically designed for developers who want a compact and informative introduction to Objective-C programming and Cocoa Bootcamp.

In 7 challenging days, these courses will take you from complete novice to being a Cocoa developer.

This developer training offers a condensed and information-rich, hands-on introduction into Objective-C programming. This is the perfect class for programmers interested in learning Cocoa who may lack a background programming in C or OOP.

Upon completion of Objective-C/Cocoa Bootcamp, the student will:

  • Objective-C
  • Understand classes, objects, and methods
  • Write a first program in Objective-C
  • Understand data types and expressions
  • Use basic control constructs for looping, decision-making, etc.
  • Define classes and write instance and class methods
  • Be able to use inheritance
  • Take advantage of polymorphism and dynamic typing
  • Work with the preprocessor
  • Utilize underlying C features
  • Use the basic Foundation classes (numbers, arrays, dictionaries, sets, etc.)
  • Retain and release objects correctly to prevent memory leaks
  • Be fluent in Objective-C
  • Cocoa
  • Be able to write complex applications for Mac OS X
  • Have mastery of Interface Builder and Xcode
  • Be able to find and understand the online documentation
  • Have experience with the most common classes in the frameworks
  • Have a clear understanding of the design patterns used in Cocoa
  • Be able to recognize several common idioms of the Cocoa community

Prerequisites

Prior experience in C and Object-Oriented Programming is not necessary. Some experience in programming helpful but not required.

Syllabus

The syllabus is listed below, but our extensive knowledge of Objective-C/Cocoa enables us to customize the course to your needs and speak on topics that may not be in the outline. Let us know what you want.

Section 1: Introduction to Cocoa
        Cocoa Development Tools
        Object-Oriented Programming with Objective-C
Section 2: The Cocoa Foundation Kit
Section 3: Graphical User Interfaces
         Windows, Views, and Controls
        Custom Views
Section 4: Event Handling
Section 5: Models and Data Functionality
Section 6: Multiple Document Architecture
Section 7: Rich-Text Handling
Section 8: Printing
Section 9: Bundles and Resources
Section 10: Localization
Section 11: Defaults and Preferences
Section 12: Accessory Windows

Price

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